Christmas Musicals for Church
Issue link: https://read.jwpepper.com/i/194016
10 (Customers are lined up outside the doors in both directions, excitedly anticipating the opening of the App Factory. App Factory APPsociates are busily powering up computer screens, getting on their special lanyards, practicing games, and preparing for the onslaught of customers about to come through the door.) (music begins to "All in a Day's Work") (dialog 1 over beginning) nl y ANNOUNCER: Attention App Factory APPssociates, we're opening our nin doors in two minutes for another exciting day. Get ready to . t re r game! (walking in with Solomon) There is so much on your agenda age agen today, Solomon. SOLOMON: What have we got, Kristin? KRISTIN: Well, your creativity is requested in software engineering … uested i oftware ed ft Oh, and you were supposed to have a meeting with the GPS sed o ee designers, but they got lost again. We'll have to reschedule. t st W SOLOMON: Oh, what's new? KRISTIN: New? Well, there's a new cowboy game, a new circus e's game … SOLOMON: (interrupting) No, no, no, that was a rhetorical question. No rupting) n no worries, it's all in a day's work! orries, rP re vi ew O KRISTIN: (dialog 2 dur (d og during meas. 35) (answering the phone) Hello. Yes, yes, oh thank you very (an (answe much. We'll be in touch. muc much Fo KRISTIN: SOLOMON: OMON OMON: Was that call for me? W KRISTIN: Of course. You got 464 phone calls yesterday. Everybody has an idea for an app. And half of them were from your mother! SOLOMON: My mother! Is everything alright?! KRISTIN: Oh, she's fine. She has ideas for apps too! SOLOMON: Did you tell her there's already an app for Sudoku? KRISTIN: Every time she called. It's all in a day's work! SONG: "ALL IN A DAY'S WORK"